Thus for an approximate 24 hour day/night cycle in game use. Base time when value is 1 appears to be 1 minute real time equals approx. Values lower than 1 slow down the cycle higher values accelerate it. Specifies the scaling factor for the passage of time in the ARK controlling how often day changes to night and night changes to day.
To enable non administrative spectating you need to create a password here.ĭa圜ycleSpeedScale Value is a Float and default is 1. SpectatorPassword Value is a String and by default no value is entered. ServerAdminPassword Value is a String & by Default there is no value entered For security reasons you should specify a password to help prevent people from using admin commands. If set players will have to provide the password to join the server. ServerPassword Value is a String and by default there is no value entered. ĭifficultyOffset Value is a Float & Default is 4 Specifies the difficulty level (0-4 Currently Supported. MaxPlayers Value is an Integer & Default is 70 Specifies the maximum number of players that can play on the server simultaneously. MaxStructuresInRange Value is an Integer & Default is 1300 Specifies the maximum number of structures that can be constructed within a certain (currently hard-coded) range. ServerForceNoHud Value is Boolean & Default is False If True the Hud will be disabled.ĪllowFlyerCarryPvE Value is Boolean & Default is False If True flying Dinos will be able to pick up other players and dinos when mounted by a player. ServerHardcore Value is Boolean & Default is False If True players will restart at level 1 should they die. If False players will see all text chat mesasges regardless of where they are. Proximit圜hat Value is Boolean & Default is False True will only allow players close to text chat with each other in game.
NoTributeDownloads Value is Boolean & Default is True If True players will not be allowed to download thier characters and dinos from other servers. ShowMapPlayerLocation Value is Boolean & Default is False If True players will be able to see thier position on the map GlobalVoiceChat Boolean & Default Value is False If True voice chat will be global, meaning all players on the server, everywhere. AlwaysNotifyPlayerJoined Boolean Value & Default is False If True players will always get notified when someone joins the server.ĪlwaysNotifyPlayerLeft Boolean Value & Default Value is False If True players will always be notified when someone leaves the serverĪllowThirdPersonPlayer Boolean Value & Default is False If True players will be able to use third person view